1. I made a custom character in Blender, (but you can use your favorite 3d software) modelling it in a … More
Category: Performance
Protected: NOVA Dev diary for MOZ XR
There is no excerpt because this is a protected post.
Research with Royal Shakespeare Company at DeMontfort University
Gibson / Martelli & Peut Porter’s Bine Roth are heading with performer Hannah Burfield to DeMontfort University in Leicester to … More
Set up a Root Motion character for Unreal with correct Root rotations & translations in MotionBuilder
This is the method to set up a character in Mobu with a root and to get motion onto the … More
CreativeXR Showcase and Market: Meet the teams
Digital Catapult presented its CreativeXR Showcase and Market event bringing together the national and international immersive community of commissioners, distributors, … More
Strap on your big boy pants and use Motionbuilder F-curves to fix bad mocap
A short guide to fixing mocap errors:
Set Up a Live character for Optitrack with Akeytsu, Unreal
This is my short pipeline for a realtime character in Unreal, driven by mocap from Optitrack.
Dazzle Characters
Lightmoves Professional Screen Dance Lab, Mocap and VR
Here are some images from the Lightmoves ScreenDance lab we ran at the Irish World Academy of Music and Dance, … More
VR+PR=RR
Alexa Pollmann, Sabine Roth and Kat Thiel as Peut-Porter show an excerpt of experiments trying to materialise and relocate experiences made in VR … More
Reality Remix Dissemination: New York and St. Andrews
I’ve recently returned from a busy few days travel, which has involved several great opportunities for dissemination of ideas and … More
Unreal Looping Palindromic Animation with Root Motion
How to make Unreal Palindromic Animation loops with root motion using State Machines – (and there really isn’t any other … More
Markerless mocap
A new markerless mocap system has a demo video here: They say “Captury Studio allows maximum flexibility during capture: Use … More
Kinect was amazing – in a museum
http://www.eurogamer.net/articles/2018-01-04-kinect-was-amazing-in-a-museum
VR and Theater: The Cyberräuber at the 2017 Long Night of the Stages
The next Long Night of the Stages is set for November 11, 2017 when, in addition to theaters and other … More
Performing Encryption Pics
Performing Encryption
We are working with our colleague Susan Kozel on a project called Performing Encryption in Malmo. We’ve been looking at … More
Gesture Recogniser for VRRR
Yup it’s what the title says, a gesture recogniser Unity Plugin. Such fun! Much waving! http://edwonstudio.com/vr-gesture
















