From Akeytsu to Unreal: FBX skeletal mesh import settings

Character importing but lying on the floor? or the Skeleton and mesh face different directions? Try these settings:

Akeytsu Export
Unreal Fbx import settings
Unreal Fbx import settings 2

For Reimporting meshes in Unreal turn on the impot options: Go to: Edit>Editor Preferences … In the Miscellaneous section of GENERAL there is an option : ‘‘Show Import Dialog at Reimport’’ in the Import Section