Increasing Ambient Lighting Unreal

This tip will help increase Ambient illumination in your level. Look at the bottom of Content Browser and clicking on the Eye icon choose Show Engine Content.

Now add a Post-process Volume to the level and under its details add an Ambient Cubemap (which was in the Engine content) Obvs you can use your own. Then under Global Illumination increase the Indirect Lighting Intensity. You will also need to set the Post-process Volume Settings to Infinite Extent (unbound) too. This can cause the level lighting to look a little overcast, but sometimes that’s good.