UDNPlayerController

class UDNPlayerController extends UTPlayerController;

//var class<UTFamilyInfo> CharacterClass;

simulated event PostBeginPlay()

{

   super.PostBeginPlay();

   //SetupPlayerCharacter();

}

/** Set player’s character info class & perform any other initialization */

//function SetupPlayerCharacter()

//{

   //Set character to our custom character

  // ServerSetCharacterClass(CharacterClass);

//}

//defaultproperties

//{

   //Points to the UTFamilyInfo class for your custom character

   //CharacterClass=class’UDNExamples.UDNFamilyInfo_SpaceMarine’

//}